Games are developed for gamers, and therefore, it goes without saying that player feedback plays a crucial role in the game development process. A game designer or developer develops a game in such a way that it be satisfied with the development of the game. However, it is essential that other people, especially real gamers, also enjoy it. Only when this is guaranteed can a game be designed and developed that becomes an instant hit. Here’s how you can factor player feedback into game development.
Bring players into the initial phase
If you deploy comments like McDVoice In the last stage of game development, or precisely right after a game is developed, negative feedback will force you to make a lot of changes. Therefore, it’s a good idea to deploy comments in the same way as MyBKExperience from the beginning to facilitate any necessary changes.
However, releasing a game in the early stage may seem like a risk to many developers. Of course, there is a risk of leakage. However, the thing is that you will release the game anyway. Professional gamers can be hired to get the necessary feedback to eliminate the risk factor. Proper feedback at the right stage of the game development process can be a real game changer for the game.
Know what comments to take into account
Feedback can be both good and bad; Often, a plethora of comments can confuse the game designer. Therefore, it is essential to distinguish between comments that you should consider and those that you should ignore. A simple way to distinguish reviews is to understand the underlying common issues.
For example, if eight out of ten comments indicate that the plot of the game is not interesting, it means that you should take these comments into account. Probably, the plot of the game is really uninteresting and you need to design a new plot. However, if a single comment indicates that the plot is not interesting while the other nine players say it is interesting, you can safely ignore the single negative comment.
Also, it’s important to make sure the feedback matches your vision for the game. For example, if you’re designing a shooter and the feedback matches the features of a hyper casual game, you can just ignore that idea because it does not match your vision of the game. Therefore, when you receive the feedback, think critically to analyze whether the feedback is worth considering or not.
Always debug the game
One type of feedback that should never be ignored is one that talks about game bugs. corrected immediately. Comments will highlight many bugs. Fixing these bugs before the game releases will reduce a lot of headaches during the post-production phase.
In the player’s feedback, it is essential to take into account his experience. This is because the player’s experience determines whether a game will be a hit or a miss. You can ask players to describe their experience with certain adjectives to take this feedback. That alone should shed some light on the player’s experience with the game.
You can’t please everyone
Regardless of how perfect a game is, not everyone will be happy with the game. It is essential to understand that everything is fine. Players who like the game will line up there. However, it is important to ensure that most of the targeted players enjoy the game. If the feedback is appropriate and if you consider the feedback loop, its power is such that when the game finally hits the market, it can become a huge success.
Sometimes even a minor cosmetic change implemented after feedback can have a huge impact on improving the player experience. The ultimate goal of collecting feedback should be to debug the game and improve the player experience. Developing a game is tricky and risky at the same time. However, the risk factor can be eliminated to a large extent with proper feedback. That’s the power of player feedback in game development.